![]() Be sure to specify a save location that is accessible by all rendering nodes. This is located in the render output settings. Step 4: Choose Network Rendering from the Autodesk product's rendering dialog. Now the job can be submitted from the open Autodesk application. In the backburner Server General Properties, enter the the Manager Name (UNC Name) or IP Address for the computer where the backburner manager is running.Īt this point, all of the backburner Servers (rendering nodes) are configured to connect to the manager to retrieve the network rendering job. ![]() To do this simply click on Edit then General Settings. Step 3: You will then need to configure the location of the Manager on each of the backburner Servers. Step 2: Go to each of the rendering nodes and open backburner Server. Step 1: Start by opening up the backburner Manager on the computer that will be serving the job to the rendering nodes. For this example, the job is being sent from Autodesk 3ds Max 7. There are many different parameters that can be configured and modified, but the following document will describe the most basic configuration of running backburner Server on rendering nodes and configuring each of these to point to the backburner Manager running on another computer. Network Rendering using backburner may seem very intimidating, but with some guidance you will see that it is not difficult to implement. Network Rendering with Autodesk Backburner
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